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  • rust.observer

    Map: Steep – The Atoll

    ParJiP 4 décembre 2020

    AHHHHH… Beautiful Scilly & Bellingshausen atoll in Tahiti… don’t you think it’s a great place to have your next vacations?  This is only the featured image for the presentation, it’s not the actual map… which is shown in the post itself.

    Lire la suite Map: Steep – The AtollContinuer

  • rust.observer

    Map Contest, first winner

    ParJiP 26 novembre 2020

    I was too busy with my move, so I forgot to post the article about the Map Contest… tsss that’s bad! Anyway, blame on me, I now annonce that we started a montly contest that will give the winners a complete custom map for their own server. So, each month, during the week-end after the…

    Lire la suite Map Contest, first winnerContinuer

  • rust.observer

    Project Steep

    ParJiP 23 novembre 2020

    … Steep is a pure fiction based on Rust’ back-story. This game, Rust, is based on a back-story involving two main companies:  Cobalt, which seems to be developing new tech based on sulfur and uranium, and Zenlabs which is the main transporter of the Cobalt industry. Apart from the back-story that about nobody knows anything about,…

    Lire la suite Project SteepContinuer

  • rust.observer

    HowTo: Well Prepare a Procedural Map

    ParJiP 23 novembre 2020

    This is the process to have perfect Procedural Map with RustEdit: these are not the steps in the usual way. This process can not be applied to anyother map engine like rust.io, because these systems do not let you decide what you want from your map. The Procedural Map is a map that is auto-generated…

    Lire la suite HowTo: Well Prepare a Procedural MapContinuer

  • rust.observer

    WIP Map: Steep – Rustic Dementia

    ParJiP 23 novembre 2020

    I name it « Rustic Dementia » because it’s a map that only has Rustic monuments, like the barns and the fishing villages.  No concrete or metal based monuments. Cobalt cleaned the place of all building containing nocive metals and rads.  The company discovered soon after the Savas Project that all buildings constructed in the Cobalt era…

    Lire la suite WIP Map: Steep – Rustic DementiaContinuer

  • Le Blog

    Le presbytère des Michaud, le plus beau de la province…

    ParJiP 12 novembre 2020

    Ah ben oui, y faut ben se faire un peu de promotion… Le presbytère qu’on vient d’acheter fait partie d’une série de presbytères construits dans les années 1900, juste avant la dégringolade de l’Église au Québec, avec la Révolution Tranquille des années 60. après évaluation sérieuse, nah, le plus beau presbytère c’est celui de Saint-Évariste-de-Forsyth……

    Lire la suite Le presbytère des Michaud, le plus beau de la province…Continuer

  • rust.observer

    Map: Nightmare in the Bayou

    ParJiP 3 novembre 2020

    There was a planned event for last weekend’s Halloween day.  But since the family moved to another region, I was unavailable for managing it, and we decided to let it go to only the release of the map on our general server. so the [EXPOSED] Nightmare in the Bayou event was a success… a 5…

    Lire la suite Map: Nightmare in the BayouContinuer

  • Perdus

    Quelques antiques de la maison…

    ParJiP 2 novembre 2020

    Lire la suite Quelques antiques de la maison…Continuer

  • rust.observer

    Roamers and Runners?

    ParJiP 18 octobre 2020

    Some Definitions: Roamers are most of the time Solo PVPers that work for clans on raids or revenges.  They control their territory, and usually are great fighters. Their vision of survivalism is more like « King of the Hill ». Runners on the other side are guys that run thru the maps, looting everything and stealing resources…

    Lire la suite Roamers and Runners?Continuer

  • rust.observer

    Rust is for Roamers and Runners, not for Raiders…

    ParJiP 18 octobre 2020

    Did you notice, on major servers, the usual routine?  I checked the routines for most of the Rustafied and Facepunch Official servers for two months, and one all the situations, the routine is close to the same all the time… So let’s resume on a weekly wipe, even if others are longer… we know the…

    Lire la suite Rust is for Roamers and Runners, not for Raiders…Continuer

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